inhabiting people into our designs is an important part in interior design, as without human motion and interaction within the image, it is difficult for potential clients to understand the formality of the space. I.e for family occasions, the route of the space for instance where do people walk, sit, commute etc, and also most importantly the scale of the space, to show weather the structure is ten feet tall of simply a meter high, so it is very important that the scaling is correct.
So in today’s lesson we practiced loosening up in drawing quick sketched figures. It was mostly about finding our own style of people. We sketched people walking sitting, and general motion, we found that experimenting with sketching at different speeds sometimes created a better form to represent motion for the human form.
Moving on, we looked at some close up images of miscellaneous objects such as a sack of coins and some paper archways, and used our creativity to create our own functional space. We had to design 4 different functional spaces, a bar, a hotel reception, a retail store and an Art gallery.
In conclusion, my first attempt on the retail store was too dark and my thick marker pen merged too much with the underlying image, so the over all quality was not so good. Also, for my first design I did not expect the best, however as I worked through the 4 images I felt my design streak improving, as I engaged my design thinking I was able to look at the images from different perspectives and gain an interesting, functional and quite realistic space.
For the homework task we were given a self directed task of photographing an object of our choice and to draw upon it our own space.
I begun with two separate images of kitchen appliances, one being a cup stand and the other some dishes in the sink. Inspiration did not come to me separately for these images but instead decided to push a little further and create a design that included both of them.
My design is a shopping mall scene that has escalators onto upper and lower levels. The lower levels being the check out and lounge area and the upper levels for browsing watches in a unique environment. I added clock faces into small aspects of the design to tie in with the theme. I also tried to keep it sophisticated by not over working the upper level. Downstairs also has a mix and match section for the watches which enables buyers to personalize their time tellers to suit their needs. This is where designing for purpose comes in.
Another task was to produce a sculpture based on either the clock or perfume shop design. Using corrigated card we were asked to design an interior space, then to sketch on top to add creative visuals.
So here I produced a mostly 2 dimensional form so that I could sketch vertically on top to add walls and separations. I created an archway for an entrance, I added a circular shape with the intentions of adding clock faces to tie together the theme of the interior. I also added raised floor features, but with little intention of what to do with them, as I struggled to figure out the scale of the model and figured I would gain scale inspiration once I drew upon the design. I glued my pieces together using Yuhuu glue, and I cut out the spherical sections using a compass set and Stanley knife.
Here you can see I created some elevated space booths to view individual brand of watches. I belie e the isolation of the spaces and the circulating shape en-wraps you in the watch designs which creates more of a connection with the items. Also I added a rotating cylinder filled with watches but to catch customers eyes in to the shop I installed a fish tank in the center and have the most desirable and popular watches around it.